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First Person Teleporter is a prototype project that is here to showcase some of what I know since I began learning Unreal Engine 5 and more specifically blueprints visual scripting.
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It began as a simple set up and idea: take the FPS Template and add the possibility to telelport on the projectile.
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From this simple idea, I'm working on scripting, mechanics and levels, polish everything gameplay wise.​​​​
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Teleport on bullet mechanic
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Shoot a portal to reach next level
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Progressive tutorials in first levels
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Create multiple levels showcasing the potential of the core mechanic
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Change projectile color and discretly slow down time when bullet above a moving platform to let players teleport on it in an intuitive way
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